Translations:Plugin:TabSRMM/Skinning/1/en: Difference between revisions

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Beginning with version 1.0, TabSRMM introduced a simple skinning engine. This allows the user to customize the look of the entire message window by using a skin. Usually, a skin consists of the following elements:
Beginning with version 1.0, TabSRMM introduced a simple skinning engine. This allows the user to customize the look of the entire message window by using a skin. Usually, a skin consists of the following elements:
* images (supported are PNG images in 32-bit RGBA format only, this allows full per-pixel alpha blending)
* images (supported are PNG images in 32-bit RGBA format only, this allows full per-pixel alpha blending)
* a skin definition file. This is an ordinary plain text file. The syntax is compatible with the well-known .ini format.
* a skin definition file. This is an ordinary plain text file. The syntax is compatible with the well-known <tt>.ini</tt> format.

Latest revision as of 02:39, 27 September 2022

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Message definition (Plugin:TabSRMM/Skinning)
Beginning with version 1.0, TabSRMM introduced a simple skinning engine. This allows the user to customize the look of the entire message window by using a skin. Usually, a skin consists of the following elements:
* images (supported are PNG images in 32-bit RGBA format only, this allows full per-pixel alpha blending)
* a skin definition file. This is an ordinary plain text file. The syntax is compatible with the well-known <tt>.ini</tt> format.

Beginning with version 1.0, TabSRMM introduced a simple skinning engine. This allows the user to customize the look of the entire message window by using a skin. Usually, a skin consists of the following elements:

  • images (supported are PNG images in 32-bit RGBA format only, this allows full per-pixel alpha blending)
  • a skin definition file. This is an ordinary plain text file. The syntax is compatible with the well-known .ini format.