Plugin:MirLua/Module/m sounds/de: Difference between revisions
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== | == Funktionen == | ||
=== AddSound === | === AddSound === | ||
Registers a sound. | Registers a sound. |
Revision as of 18:36, 15 April 2018
Erlaubt es Ihnen mit Sounds zu arbeiten.
Inkludieren Sie folgendes Modul:: local sounds = require('m_sounds')
Funktionen
AddSound
Registers a sound.
Parameter
- name (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Typ:: string
- Unique name.
- description (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Typ:: string
- Description.
- section
-
- Typ:: string
- Section name in Miranda sound settings. By default plugin name (MirLua) is used.
- path
-
- Typ:: string
- Path to sound file.
Ergebnis
Typ:: boolean
Returns true if sound was registered successfully, otherwise false.
Beispiel
local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')
PlaySound
Plays sound by its unique name.
Parameter
- name (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Typ:: string
- Unique name.
Ergebnis
Typ:: boolean
Returns true if sound was played successfully, otherwise false.
Beispiel
sounds.PlaySound('soundUniqueName')
PlayFile
Plays sound from file.
Parameter
- path (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Typ:: string
- Path to file.
Ergebnis
Typ:: boolean
Returns true if sound was played successfully, otherwise false.
Beispiel
sounds.PlayFile('c:\\lambada.wav')