Plugin:MirLua/Module/m sounds/de: Difference between revisions

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m (FuzzyBot moved page Plugin:MirLua/m sounds/de to Plugin:MirLua/Module/m sounds/de without leaving a redirect: Part of translatable page "Plugin:MirLua/m sounds")
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Erlaubt es Ihnen mit Sounds zu arbeiten.
Erlaubt es Ihnen mit Sounds zu arbeiten.


Inkludieren Sie folgendes Modul: <code>local sounds = require('m_sounds')</code>
Include module: <code>local sounds = require('m_sounds')</code>


{{Note|Parameters written in '''''bold italics''''' are obligatory.}}
{{Note|Parameters written in '''''bold italics''''' are obligatory.}}
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=== AddSound ===
=== AddSound ===
Registriert einen Sound.
Registers a sound.
;{{Ls|MirLua/Modules/parameters}}
 
; {{Ls|MirLua/Modules/parameters}}
: '''''name'''''
: '''''name'''''
:: Typ: '''string'''
:: Type: '''string'''
:: Eindeutiger Name.
:: Unique name.
: '''''description'''''
: '''''description'''''
:: Type: '''string'''
:: Type: '''string'''
Line 24: Line 25:
:: Type: '''string'''
:: Type: '''string'''
:: Path to sound file.
:: Path to sound file.
;Result
 
; Result
: Type: '''boolean'''
: Type: '''boolean'''
: Returns '''true''' if sound was registered successfully, otherwise '''false'''.
: Returns '''true''' if sound was registered successfully, otherwise '''false'''.
;Example
 
; Example
{{Content:MirLua/Example|code=local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')}}
{{Content:MirLua/Example|code=local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')}}


=== PlaySound ===
=== PlaySound ===
Plays sound by its unique name.
Plays sound by its unique name.


;Parameters
; Parameters
: '''''name'''''
: '''''name'''''
:: Typ: '''string'''
:: Type: '''string'''
:: Unique name.
:: Unique name.
;Result
 
; Result
: Type: '''boolean'''
: Type: '''boolean'''
: Returns '''true''' if sound was played successfully, otherwise '''false'''.
: Returns '''true''' if sound was played successfully, otherwise '''false'''.
;Example
 
; Example
{{Content:MirLua/Example|code=sounds.PlaySound('soundUniqueName')}}
{{Content:MirLua/Example|code=sounds.PlaySound('soundUniqueName')}}


=== PlayFile ===
=== PlayFile ===
Plays sound from file.
Plays sound from file.


;Parameters
; Parameters
: '''''path'''''
: '''''path'''''
:: Type: '''string'''
:: Type: '''string'''
:: Path to file.
:: Path to file.
;Result
 
; Result
: Type: '''boolean'''
: Type: '''boolean'''
: Returns '''true''' if sound was played successfully, otherwise '''false'''.
: Returns '''true''' if sound was played successfully, otherwise '''false'''.
;Example
 
; Example
{{Content:MirLua/Example|code=sounds.PlayFile('c:\\lambada.wav')}}
{{Content:MirLua/Example|code=sounds.PlayFile('c:\\lambada.wav')}}
[[Category:Tutorials (en)]]

Revision as of 15:27, 15 April 2018

Other languages:

Erlaubt es Ihnen mit Sounds zu arbeiten.

Include module: local sounds = require('m_sounds')

<translate> Note</translate>
Parameters written in bold italics are obligatory.


AddSound

Registers a sound.

Parameter
name
Type: string
Unique name.
description
Type: string
Description.
section
Type: string
Section name in Miranda sound settings. By default plugin name (MirLua) is used.
path
Type: string
Path to sound file.
Result
Type: boolean
Returns true if sound was registered successfully, otherwise false.
Example
local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')

PlaySound

Plays sound by its unique name.

Parameters
name
Type: string
Unique name.
Result
Type: boolean
Returns true if sound was played successfully, otherwise false.
Example
sounds.PlaySound('soundUniqueName')

PlayFile

Plays sound from file.

Parameters
path
Type: string
Path to file.
Result
Type: boolean
Returns true if sound was played successfully, otherwise false.
Example
sounds.PlayFile('c:\\lambada.wav')