Plugin:MirLua/Module/m sounds

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Revision as of 17:25, 15 April 2018 by Goraf (talk | contribs) (mark parameters as definitions)
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Allows you to work with sounds.

Include module:: local sounds = require('m_sounds')

<translate> Note</translate>
Parameters written in bold italics are obligatory.

Functions

AddSound

Registers a sound.

Parameters

      name (Translations:L10n:MirLua/Modules/obligatory param/en)
Type:: string
Unique name.
      description (Translations:L10n:MirLua/Modules/obligatory param/en)
Type:: string
Description.
      section
Type:: string
Section name in Miranda sound settings. By default plugin name (MirLua) is used.
      path
Type:: string
Path to sound file.

Result

Type:: boolean
Returns true if sound was registered successfully, otherwise false.

Example

local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')

PlaySound

Plays sound by its unique name.

Parameters

      name (Translations:L10n:MirLua/Modules/obligatory param/en)
Type:: string
Unique name.

Result

Type:: boolean
Returns true if sound was played successfully, otherwise false.

Example

sounds.PlaySound('soundUniqueName')

PlayFile

Plays sound from file.

Parameters

      path (Translations:L10n:MirLua/Modules/obligatory param/en)
Type:: string
Path to file.

Result

Type:: boolean
Returns true if sound was played successfully, otherwise false.

Example

sounds.PlayFile('c:\\lambada.wav')