Plugin:MirLua/Module/m sounds: Difference between revisions
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{{Ls|MirLua/Modules/include_info}}: <code>local sounds = require('m_sounds')</code> | {{Ls|MirLua/Modules/include_info}}: <code>local sounds = require('m_sounds')</code> | ||
__TOC__ | __TOC__ |
Revision as of 17:26, 15 April 2018
Allows you to work with sounds.
Include module:: local sounds = require('m_sounds')
Functions
AddSound
Registers a sound.
Parameters
- name (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Type:: string
- Unique name.
- description (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Type:: string
- Description.
- section
-
- Type:: string
- Section name in Miranda sound settings. By default plugin name (MirLua) is used.
- path
-
- Type:: string
- Path to sound file.
Result
- Type:: boolean
- Returns true if sound was registered successfully, otherwise false.
Example
local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')
PlaySound
Plays sound by its unique name.
Parameters
- name (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Type:: string
- Unique name.
Result
- Type:: boolean
- Returns true if sound was played successfully, otherwise false.
Example
sounds.PlaySound('soundUniqueName')
PlayFile
Plays sound from file.
Parameters
- path (Translations:L10n:MirLua/Modules/obligatory param/en)
-
- Type:: string
- Path to file.
Result
- Type:: boolean
- Returns true if sound was played successfully, otherwise false.
Example
sounds.PlayFile('c:\\lambada.wav')