Plugin:MirLua/Module/m sounds: Difference between revisions
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m (Unsane moved page Plugin:MirLua/Module/m sounds to Plugin:MirLua/m sounds: for translate) |
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{{PageLang|en}} | <languages/>{{PageLang|en}} | ||
<translate> | |||
Allows you to work with sounds. | Allows you to work with sounds. | ||
</translate> | |||
Include module: <code>local sounds = require('m_sounds')</code> | Include module: <code>local sounds = require('m_sounds')</code> |
Revision as of 01:01, 14 April 2018
Allows you to work with sounds.
Include module: local sounds = require('m_sounds')
<translate> Note</translate>
Parameters written in bold italics are obligatory.
Parameters written in bold italics are obligatory.
AddSound
Registers a sound.
- Parameters
- name
- Type: string
- Unique name.
- description
- Type: string
- Description.
- section
- Type: string
- Section name in Miranda sound settings. By default plugin name (MirLua) is used.
- path
- Type: string
- Path to sound file.
- Result
- Type: boolean
- Returns true if sound was registered successfully, otherwise false.
- Example
local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')
PlaySound
Plays sound by its unique name.
- Parameters
- name
- Type: string
- Unique name.
- Result
- Type: boolean
- Returns true if sound was played successfully, otherwise false.
- Example
sounds.PlaySound('soundUniqueName')
PlayFile
Plays sound from file.
- Parameters
- path
- Type: string
- Path to file.
- Result
- Type: boolean
- Returns true if sound was played successfully, otherwise false.
- Example
sounds.PlayFile('c:\\lambada.wav')