Plugin:MirLua/Module/m sounds: Difference between revisions

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(general cleaning; remove most of the translation units)
(Introduce/add reusable localized strings)
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</translate>
</translate>


Include module: <code>local sounds = require('m_sounds')</code>
{{Ls|MirLua/Modules/include_info}}: <code>local sounds = require('m_sounds')</code>


{{Note|Parameters written in '''''bold italics''''' are obligatory.}}
{{Note|Parameters written in '''''bold italics''''' are obligatory.}}
Line 17: Line 17:
; {{Ls|MirLua/Modules/parameters}}
; {{Ls|MirLua/Modules/parameters}}
: '''''name'''''
: '''''name'''''
:: Type: '''string'''
:: {{Ls|MirLua/Modules/type}}: '''string'''
:: Unique name.
:: Unique name.
: '''''description'''''
: '''''description'''''
:: Type: '''string'''
:: {{Ls|MirLua/Modules/type}}: '''string'''
:: Description.
:: Description.
: ''section''
: ''section''
:: Type: '''string'''
:: {{Ls|MirLua/Modules/type}}: '''string'''
:: Section name in Miranda sound settings. By default plugin name (''MirLua'') is used.
:: Section name in Miranda sound settings. By default plugin name (''MirLua'') is used.
: ''path''
: ''path''
:: Type: '''string'''
:: {{Ls|MirLua/Modules/type}}: '''string'''
:: Path to sound file.
:: Path to sound file.


; Result
; {{Ls|MirLua/Modules/result}}
: Type: '''boolean'''
: {{Ls|MirLua/Modules/type}}: '''boolean'''
: Returns '''true''' if sound was registered successfully, otherwise '''false'''.
: Returns '''true''' if sound was registered successfully, otherwise '''false'''.


; Example
; {{Ls|MirLua/Modules/example}}
{{Content:MirLua/Example|code=local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')}}
{{Content:MirLua/Example|code=local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')}}


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Plays sound by its unique name.
Plays sound by its unique name.


; Parameters
; {{Ls|MirLua/Modules/parameters}}
: '''''name'''''
: '''''name'''''
:: Type: '''string'''
:: {{Ls|MirLua/Modules/type}}: '''string'''
:: Unique name.
:: Unique name.


; Result
; {{Ls|MirLua/Modules/result}}
: Type: '''boolean'''
: {{Ls|MirLua/Modules/type}}: '''boolean'''
: Returns '''true''' if sound was played successfully, otherwise '''false'''.
: Returns '''true''' if sound was played successfully, otherwise '''false'''.


; Example
; {{Ls|MirLua/Modules/example}}
{{Content:MirLua/Example|code=sounds.PlaySound('soundUniqueName')}}
{{Content:MirLua/Example|code=sounds.PlaySound('soundUniqueName')}}


Line 54: Line 54:
Plays sound from file.
Plays sound from file.


; Parameters
; {{Ls|MirLua/Modules/parameters}}
: '''''path'''''
: '''''path'''''
:: Type: '''string'''
:: {{Ls|MirLua/Modules/type}}: '''string'''
:: Path to file.
:: Path to file.


; Result
; {{Ls|MirLua/Modules/result}}
: Type: '''boolean'''
: {{Ls|MirLua/Modules/type}}: '''boolean'''
: Returns '''true''' if sound was played successfully, otherwise '''false'''.
: Returns '''true''' if sound was played successfully, otherwise '''false'''.


; Example
; {{Ls|MirLua/Modules/example}}
{{Content:MirLua/Example|code=sounds.PlayFile('c:\\lambada.wav')}}
{{Content:MirLua/Example|code=sounds.PlayFile('c:\\lambada.wav')}}

Revision as of 15:39, 15 April 2018

Other languages:

Allows you to work with sounds.

Include module:: local sounds = require('m_sounds')

<translate> Note</translate>
Parameters written in bold italics are obligatory.


AddSound

Registers a sound.

Parameters
name
Type:: string
Unique name.
description
Type:: string
Description.
section
Type:: string
Section name in Miranda sound settings. By default plugin name (MirLua) is used.
path
Type:: string
Path to sound file.
Result
Type:: boolean
Returns true if sound was registered successfully, otherwise false.
Example
local hIcon = sounds.AddSound('soundUniqueName', 'My super icon')

PlaySound

Plays sound by its unique name.

Parameters
name
Type:: string
Unique name.
Result
Type:: boolean
Returns true if sound was played successfully, otherwise false.
Example
sounds.PlaySound('soundUniqueName')

PlayFile

Plays sound from file.

Parameters
path
Type:: string
Path to file.
Result
Type:: boolean
Returns true if sound was played successfully, otherwise false.
Example
sounds.PlayFile('c:\\lambada.wav')